![]() ![]() MASSIVE Pass adding/improving synth/robot mob SFXįixed issue with Soundscapes when loding into Fog of War Sparking Transform SFX should sync properly Geiger counter should stop playing while in Shell Menus. ![]() Separated WorldMap AudioController into _Global, _AZ, and _CA versions, to conserve memory Major Weapon SFX hierarchy revision all weapons should now play SOMETHING when used. HOTFIX: Adjusted compression of a group of audio files HOTFIX: Fixed save/load crash associated with a bad article of clothing in character creation Tons of new audio (all levels have new ambient audio, new sounds for weapons, player events) ![]() Huge amount of UI improvements (both functionality and visually) Large balance pass to weapons with better feedback on weapons stats Lots of new optimizations to memory and load times Full dropset pass (from enemies/crates/vendors/rewards/NPCs) ![]()
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May 2023
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